Is there any case of copyright more egregious than that of “Happy Birthday to You”? I doubt it.
The purpose of creating art is to share something with the public conscience. Few are lucky enough to have something so well known, so iconic that everyone wants it to be everywhere. Copyright in some cases, like “Happy Birthday to You”, essentially tells people that a business owns a part of the culture. While this makes complete sense in a capitalistic culture, it is a sad reality. Rather than our culture’s being something we share, it’s something that we buy, borrow, and rent.
Sony is clearly trolling Microsoft, but it’s funny nonetheless.
It’s easy to make these jokes when one of the next major pushes are for digital and cloud content. There is also no resale available for digital and cloud games. It is clear to me that the best way to avoid the drama of DRM is to make sure that consumers don’t completely own their games in the first place.
The video game news junket has been going on quite a bit lately regarding the future of used game sales, thanks to both Sony’s and Microsoft’s mentions of the possibility that games could be linked to the consoles on which they were originally registered or some similar scheme. Game players do not like having their toys limited or taken away. To some, this is an affront to the hobby.
What no one is mentioning but should is that this is a great idea!
This isn’t me subscribing to the believe that used game sales damage the industry. If I believed nonsense like that, I’d also believe the nonsense about illegal downloads affecting entertainment sales. Those kinds of thoughts are the end result of poor analysis and obvious greed. My belief that quashing game resale is due to my being a longtime video game enthusiast and consumer. Read the rest of this entry
For a fairly light-hearted zombie romantic comedy (zomromcom), Warm Bodies skirts the line of being almost too dark and disturbing. I only bring this up because, as mentioned before, I like when movies take risks. This movie takes a huge risk and never breaks its stride. It’s almost like it doesn’t think it’s a big deal – which is what makes it so good. Read the rest of this entry
I love this video and hate it at the same time for being able to express everything I’ve been saying about board games in an entertaining instead of meandering fashion. It’s a 40 minute video with some profanity, but that profanity is pretty casual over in the UK. Definitely worth checking out. Unfortunately, it resulted in my adding more games to my wish list…which isn’t such a bad thing in the long run.
The Settlers of Catan is an incredibly popular Eurogame (that is, European-style board game, which means less and less every year) that many credit for inspiring the current generation of more complex board games. The game consists of a (usually) randomly generated board made up of hexagons that each contain a resource. Players place settlements on the board at the vertexes of these hexagons and gain resources each time the number associated with a particular hexagon is rolled. Unlike some other games, this means that players actually gain things even when it is not their turn. Resource cards are used to build roads and more settlements, which earn players point and ultimately bring about the end of the game.
Some people consider this game a newer, better version of Monopoly. Basically, as you expand and create new settlements, you are acquiring new property. These new settlements also help you gain more resources, which are certainly a form of wealth. Also similar to Monopoly, the game seems to only reward the already wealthy. You did notice that about Monopoly, right? Read the rest of this entry
Another great sf television show was lost last Friday. Fringe was a show that I got into late – and I understand very clearly that I am part of the problem because of that. We are offered so few challenging shows on television, so it is up to us to not only support them but also share them with other potential viewers. I failed to get on board sooner, mostly thanks to the fact that the first season is merely adequate. It doesn’t sell the high concepts that came in the later seasons. Read the rest of this entry
“It’s just going to return to the status quo in a year anyway!”
“Worst thing since ‘One More Day’!”
Those are the most common reactions to the conclusion of The Amazing Spider-Man #700. Read the rest of this entry
If you haven’t checked your Amazon account in a while, you really should make your way there and to their Cloud Player. Every physical album you’ve purchased since 1998 will automatically be uploaded to your personal Amazon Cloud Player, so long as Amazon currently has the digital rights to the albums. This means that you have a free digital copy stored online that you can listen to and download at any time. Great move!
This is honestly something of which I would like to see more. The current climate of physical or digital doesn’t make sense to me. Every item that you purchase physically should automatically grant you access to a digital copy, especially if it is an item that is so easily copied anyway. This would be a great value for consumers, especially those who are collectors. Not to mention the fact that, while digital sales haven’t overtaken physical sales in all mediums, this could help to keep jobs in production factories. Digital-only should remain an option, but I don’t see the point.
Imagine a world in which you still get the tactile pleasure of flipping through pages of the latest novel or comic, popping open your new DVD/Blu-ray or video game, or inserting your latest CD into a player with full knowledge that should anything happen to them they are backed-up. Or that they are accessible to you while not physically in your presence. The future isn’t simply the digital revolution brought through MP3 players, e-readers, and streamed video. The future consists of options and access for media for which you paid.