The push for photo realism in games has really drawn attention away from games with great sprite art. Muramasa: The Demon Blade is a title that got completely lost in the American market, in part because of it’s being a sprite-based side-scrolling action game and in part due to its being released on the Wii. In fact, I remember being interested in the title before it was released here and then totally forgot about it until a friend brought it to my attention again. I’m glad he did because the game really hit me on an aesthetic level and brought me into the world of magical ancient Japan. Continue reading “Muramasa: The Demon Blade”
The idea of a cult classic film or television series has been bothering me lately. If one really thinks about it, it’s more of a marketing term than anything else. According to Wikipedia, a cult film is one that ” that has acquired a highly devoted but specific group of fans.” By that definition alone, almost any film (or piece of art) can technically acquire cult status so long as two people really like it. The article goes on to say that not everything goes on to acquire cult status for a multitude of reasons. To this I have to ask Why? Why are lesser known films that a handful of people like not automatically cult classics? The answer is recognition. Continue reading “Building Cult Status”
The origin of the usage is completely understandable. These media have genres and stray from normal fiction. In a bookstore these books would not be found in the fiction section. In a video store they have their own specific categories. The thing that gets me is that fiction is a genre.
The above link is to an io9 interview with the director of Let Me In, the American remake of Let the Right One In. The article is fine and makes me look even more forward to the film. I enjoyed the original, and there was little chance I would not see it. It is a vampire romance with kids in a depressing setting. What can go wrong? Continue reading ““Let me put down my frappuccino and talk about genre””